We’re an independent, international and slightly mad team.
We’re passionate, stubborn and we just do our thing.

We’ve started working on our first game as a duo. What begin as a small hobby project made while travelling by train to university, slowly converted into a full scale production.
Now we’re a team of ~10 desperate cat lovers – seasoned developers and talented newcomers. We’ve built experience in Ubisoft, Techland, Globant, One More Level and others. We’re scattered worldwide, which gives us direct insight into different cultures and markets.
Our goal is to create games in the spirit we grew up in and catch that special feeling of sixth generation consoles.
Core team

Maciej Borys
Game Director / Technical Director / Environment Artist / Level Designer

Karolina Borys
Art Director / Marketing Director

Annie Hanson
2D Animator

Antonio Obeid
Programmer

Balazs Wittman Sz.
Sound Designer / Composer

Undisclosed
3D Animator / 3D Character Artist

Jayy Sharma
3D Character Artist

Julia Borys
Sound Designer / Composer

Szymon Wegera
Environment Artist
